Course Information
SemesterCourse Unit CodeCourse Unit TitleT+P+LCreditNumber of ECTS CreditsLast Updated Date
2FAD 108VISUAL DESIGN II2+2+03627.07.2026

 
Course Details
Language of Instruction English
Level of Course Unit Bachelor's Degree
Department / Program Interior Architecture and Environmental Design (English)
Type of Program Formal Education
Type of Course Unit Compulsory
Course Delivery Method Face To Face
Objectives of the Course This course is designed to enhance students’ skills in digital visual design by incorporating animation, motion graphics, and video editing. Students will start by developing characters and scenery as static digital illustrations, then progress into animation techniques, and finally integrate their animated elements into a full video composition. By the end of the course, students will be able to conceptualize, design, animate, and edit a short digital animation project.
Course Content As part of their learning in this course, students will:
• Learn basics of motion design and build upon fundamental design skills and develop a strong foundation in motion graphics and animation.
• Learn basic drawing techniques using Adobe Illustrator and develop original characters, environments, and animations using digital tools.
• Enhance their ability to present a series of ideas through time-based content, analyze, and refine their design work based on feedback.
• Demonstrate their ability to integrate motion graphics, sound, and editing techniques into a cohesive video project.
Course Methods and Techniques This course will combine lectures, computer laboratory exercises, discussions, individual and collaborative projects, digital design demonstrations, and presentations. Active participation, engagement, and a willingness to experiment are highly encouraged.
Prerequisites and co-requisities None
Course Coordinator None
Name of Lecturers Instructor Cem Yılgın
Assistants None
Work Placement(s) No

Recommended or Required Reading
Resources • Wood, B. (2024). Adobe Illustrator Classroom in a Book. Adobe Press. • Leirpoll, J. (2017). The Cool Stuff in Premiere Pro. APress. • Underhal, K. (2003). Adobe Premiere Pro for dummies. Wiley Press. • Jago, M. (2024). Adobe Premiere Pro Classroom in a Book. Adobe Press.
Course Notes • Wood, B. (2024). Adobe Illustrator Classroom in a Book. Adobe Press.
• Leirpoll, J. (2017). The Cool Stuff in Premiere Pro. APress.
• Underhal, K. (2003). Adobe Premiere Pro for dummies. Wiley Press.
• Jago, M. (2024). Adobe Premiere Pro Classroom in a Book. Adobe Press.

Course Category
Field %100

Planned Learning Activities and Teaching Methods
Activities are given in detail in the section of "Assessment Methods and Criteria" and "Workload Calculation"

Assessment Methods and Criteria
In-Term Studies Quantity Percentage
Mid-terms 1 % 30
Assignment 5 % 20
Attendance 14 % 10
Final examination 1 % 40
Total
21
% 100

 
ECTS Allocated Based on Student Workload
Activities Quantity Duration Total Work Load
Course Duration 14 2 28
Hours for off-the-c.r.stud 14 2 28
Assignments 5 10 50
Mid-terms 1 10 10
Practice 14 2 28
Final examination 1 15 15
Total Work Load   Number of ECTS Credits 6,23529411764706 159

 
Course Learning Outcomes: Upon the successful completion of this course, students will be able to:
NoLearning Outcomes
1 Applies fundamental design principles, including composition, color theory, typography, and visual hierarchy, in visual design works.
2 Uses Adobe Photoshop and Illustrator to  create  image edits, photo manipulations, and digital compositions.
3 Analyzes and critiques design works and refines designs based on feedback through an iterative design process.
4 Prepares and presents design works using professional presentation techniques and communicates design decisions effectively.

 
Weekly Detailed Course Contents
WeekTopicsStudy MaterialsMaterials
1 Introduction to Digital Illustration; Course Objectives and Expectations; Advanced Shape Creation and Manipulation; Vector Graphics, Basic Tools and Digital Workflow Review of basic vector drawing knowledge and the Adobe Illustrator interface Wood, B. (2024). Adobe Illustrator Classroom in a Book. Adobe Press. Leirpoll, J. (2017). The Cool Stuff in Premiere Pro. APress. Underhal, K. (2003). Adobe Premiere Pro for Dummies. Wiley Press. Jago, M. (2024). Adobe Premiere Pro Classroom in a Book. Adobe Press.Leborg, C. (2004). Visual Grammar. Princeton Architectural Press. Chavez, C. (2024). Adobe Photoshop Classroom in a Book 2024 Release. Adobe Press. Anton, K.K. & DeJarld, T. (2024). Adobe InDesign Classroom in a Book. Adobe Press. Wood, B. (2024). Adobe Illustrator Classroom in a Book. Adobe Press.
2 Color and Depth in Digital Illustration; Color Theory, Gradients, Shading, Lighting and Depth Effects Review of color theory and examples of lighting, shading and gradient applications in digital illustration
3 Character and Scenery Development in Digital Illustration; Character, Background and Scene Development; Stylization, Composition and Visual Storytelling; Creating an Animated Video Poster Review of character and environment design examples and preparation of character and scene sketches
4 Student Presentations; Presentation of Developed Characters and Environments; Evaluation of Design Decisions, Composition and Storytelling Preparation of character and environment designs for presentation and refinement based on previous feedback
5 Introduction to Frame-Based Animation; GIF Creation, Planning Animation Sequences, Creating Movement Through Frames and GIF Export Review of frame-based animation and GIF examples and planning of a short movement sequence
6 Scene Animation; Layered Motion Techniques, Transitions, Keyframes, Parallax Effects and Background Movement Organization of scene layers for animation and identification of elements to be animated
7 Transitioning to Video Editing; Importing Animated Assets, Timeline Setup, Video Sequencing, Editing, Pacing and Rhythm Preparation of animation files for video editing and review of basic video editing examples
8 Midterm Exam
9 Motion Graphics; Text and Motion Graphics, Dynamic Title Sequences, Animated Overlays, Transitions and Visual Effects Research on the differences between vector and raster graphics and review of the Illustrator interface
10 Space Presentation in Video and Sound Design; Visual and Sound Synchronization, Music, Dialogue and Sound Effects; Audio Levels and Transitions Research on music and sound effects suitable for the animation project and review of audio-visual synchronization examples
11 Refining the Final Composition; Color Correction, Timing, Transitions and Animation Polishing Comprehensive review of the animation project and identification of sections requiring refinement
12 Student Presentations; Evaluation of Animation Projects in Progress, Discussion of Challenges and Project Development Critiques Preparation of the current stage of the animation project for presentation and identification of design and technical challenges
13 Advanced Color Adjustments and Final Touches; Color Grading, Export Formats, Rendering Settings and High-Quality Animation Output Review of project color, image quality and technical output requirements and appropriate export formats
14 Final Project Submission and Review; Presentation of Completed Animation Projects, Final Critiques and Evaluation of Course Learning Outcomes Completion and preparation of the final animation project for presentation with all visual, motion graphics, sound and editing components
15 Final Exam

 
Sustainable Development Goals
Contribution of Learning Outcomes to Programme Outcomes
P1 P2 P3 P4 P5 P6 P7 P8 P9 P10
All 3 2 2 3
C1
C2
C3
C4

  Contribution: 1: Very Slight 2:Slight 3:Moderate 4:Significant 5:Very Significant

  
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